Master Thesis Interaction Design
After finishing their two years, these Iuav graduate students do an individual thesis project on a self-chosen theme, presented finally as a report document and a public lecture. This page lists the Interaction Design thesis projects supervised by Gillian Crampton Smith, Davide Rocchesso, Raimonda Riccini and Philip Tabor in the Faculty of Design and Arts from 2006 to 2014. The designers work independently over about six months, with tutorials typically every two weeks. Emphasis is on originality, wit and rigour.
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As the emphasis in product development continues to shift from form development to user experience (UX) and other elements of human to computer interaction, industrial designers need to adapt in order to thrive in an increasingly digital environment. What better proof than the growing difference in hourly rates between interaction designers and industrial designers? The […]
The combination of layered system and uniform interface constraints induces architectural properties similar to those of the uniform pipe-and-filter style (). Although REST interaction is two-way, the large-grain data flows of hypermedia interaction can each be processed like a data-flow network, with filter components selectively applied to the data stream in order to transform the content as it passes . Within REST, intermediary components can actively transform the content of messages because the messages are self-descriptive and their semantics are visible to intermediaries.
The Driver-Focused Human Machine Interface
The early Web architecture, as portrayed by the diagram in , was defined by the client-cache-stateless-server set of constraints. That is, the design rationale presented for the Web architecture prior to 1994 focused on stateless client-server interaction for the exchange of static documents over the Internet. The protocols for communicating interactions had rudimentary support for non-shared caches, but did not constrain the interface to a consistent set of semantics for all resources. Instead, the Web relied on the use of a common client-server implementation library (CERN libwww) to maintain consistency across Web applications.
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REST's client-server separation of concerns simplifies component implementation, reduces the complexity of connector semantics, improves the effectiveness of performance tuning, and increases the scalability of pure server components. Layered system constraints allow intermediaries--proxies, gateways, and firewalls--to be introduced at various points in the communication without changing the interfaces between components, thus allowing them to assist in communication translation or improve performance via large-scale, shared caching. REST enables intermediate processing by constraining messages to be self-descriptive: interaction is stateless between requests, standard methods and media types are used to indicate semantics and exchange information, and responses explicitly indicate cacheability.
The term affordance was created by psychologist James J
Like most architectural choices, the stateless constraint reflects a design trade-off. The disadvantage is that it may decrease network performance by increasing the repetitive data (per-interaction overhead) sent in a series of requests, since that data cannot be left on the server in a shared context. In addition, placing the application state on the client-side reduces the server's control over consistent application behavior, since the application becomes dependent on the correct implementation of semantics across multiple client versions.
You want to do an action research thesis? - Bob Dick
Services may be implemented using a complex hierarchy of intermediaries and multiple distributed origin servers. The stateless nature of REST allows each interaction to be independent of the others, removing the need for an awareness of the overall component topology, an impossible task for an Internet-scale architecture, and allowing components to act as either destinations or intermediaries, determined dynamically by the target of each request. Connectors need only be aware of each other's existence during the scope of their communication, though they may cache the existence and capabilities of other components for performance reasons.